Principal Product Manager, Content Platform
Roblox
Listing collected from Roblox's career site. NextChapter is independent of Roblox.
San Mateo, CA · $331k–$383k a year · Posted November 9, 2026
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Where San Mateo, CA ranks
Where San Mateo, CA placed in our monthly rankings, month by month. Each month stays online at its own address.
November 2026
- #1Best cities for engineering pay after cost of living$216k · of 94
- #1Best cities for finance pay after cost of living$162k · of 35
- #1Best cities for HR pay after cost of living$158k · of 15
- #1Best cities for legal pay after cost of living$238k · of 20
- #1Best cities for security pay after cost of living$241k · of 10
- #1Best cities for media and entertainment pay after cost of living$209k · of 9
Rankings about product jobs
- Best cities for product jobs #1 New York (738 openings)
- Best cities for product pay after cost of living #1 Santa Clara ($224k)
- Most requested AI skills in product jobs #1 AI product management (17.9%)
- AI tools named most often in product jobs #1 Claude (3.2%)
- Employers with the most product jobs #1 Amazon (356 roles)
Pay compared with the market
This listing pays about $357,035 a year. Across 95 open principal product manager listings that state pay, the middle half runs $197,000 to $237,500 and the median is $220,000. That is 62% above the median, above the middle half of those listings.
Listed pay is what employers advertise, not what people are paid.
Principal Product Manager salaries by state · Check your own pay
About the job
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
The Content Platform is the home of all content on Roblox - every mesh, image, sound, animation, script, and place that our creators build lives here. It ingests, stores, processes, and serves every asset on the platform, handling billions of requests a day from Studio, game servers, and the Roblox client. It decides who can use what, transcodes content into the right format and fidelity for every device and network, and delivers it to millions of players around the world. As one of the most foundational systems at Roblox, it is the backbone that every experience, every creator workflow, and every player session depends on - reliably, securely, and at scale.
The way content gets made is changing fast. AI and agents are about to multiply the volume of content created on Roblox by orders of magnitude, and creators expect to draft, iterate, version, and collaborate on their work the way modern software teams do. As the Product Leader for the team, you will define and lead the roadmap for how content is created, stored, understood, governed, and served on Roblox. Your work will shape the core infrastructure, APIs, and creator workflows that power every experience, and make the platform ready for the wave of AI creation. This is a rare opportunity to rebuild the content backbone of a platform used by tens of millions of people every day.
You will:
Own the vision and roadmap for the Content Platform, spanning ingest, storage, processing and transcoding, permissions, and delivery of every asset on Roblox.
Scale a mission-critical service that stores and serves all content on Roblox reliably and performantly, across billions of daily requests and a globally distributed infrastructure.
Make the platform ready for AI creation: scale the content backbone for orders of magnitude more content created by agents as well as people, and build the structured metadata and content understanding that agentic workflows, search, and safety depend on.
Support core developer workflows for creators, including drafts, versioning, branching and rollback, packages and dependencies, import and export from external tools, and open APIs that work as well for an automated pipeline as for a creator in Studio.
Evolve our permissions and licensing model so creators and IP holders can share, license, and protect their content with confidence, across users, groups, experiences, and AI agents.
Collaborate cross-functionally with engine, Studio, Creator Store, Trust & Safety, infrastructure, and AI teams to build systems that are reliable, extensible, and impactful at global scale.
Translate platform-wide goals into concrete platform capabilities and traceable metrics like reliability, latency, cost to serve, creator iteration speed, and adoption.
You are:
Experienced, with 8+ years of product management experience, ideally in large-scale systems, storage, content delivery, or developer platforms; familiarity with media pipelines, CDNs, or asset management systems is a plus.
Formal degree in a technical field such as: Computer Science, Software Engineering, or similar experience.
Deeply technical, with a strong understanding of distributed systems, storage, APIs, and data modeling; capable of working closely with engineers on architecture and trade-offs.
A builder of developer products, with great taste in APIs and creator workflows and a deep understanding of how creators build, iterate, and ship.
AI-fluent, with a point of view on how agents and generative models will change the way content is created, managed, and consumed.
Metrics- and impact-driven, you can translate platform changes into measurable outcomes like reliability, latency, cost, and creator productivity.
Highly collaborative, with a track record of leading through influence across product, engineering, design, and data teams.
Self-directed, comfortable operating in ambiguity, and driven by curiosity, creativity, and a desire to scale systems that touch millions.
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page .
Annual Salary Range $330,950 — $383,120 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.