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Product Designer, Consumer iOS (Collectibles App)

ScrumAID

San Francisco, CA · Posted November 1, 2026

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Skills this job asks for

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  • Figma
  • Ios
  • Android

About the job

A consumer mobile startup behind a quickly growing app for trading cards and other collectibles is hiring a product designer. The product is branching out from iPhone on to the web and Android, and the company wants a resourceful, high-initiative designer who can give gamified mechanics a sense of delight.

Day to day

Hold design ownership from beginning to end: research, user flows, detailed visual interfaces and assets ready for production

Shape engaging consumer experiences around reward systems, level-up mechanics, collection and play loops

Lead the design of the upcoming web product and prepare the ground for an Android launch

Extend and improve an established design system, including iOS-native interaction conventions

Partner tightly with a product manager and engineers to release features in days rather than weeks, adding animation, illustration and microcopy to key brand moments

Qualifications

One to three years as a product designer working on consumer iOS apps

A portfolio that shows solid product sense and scalable thinking, with case studies covering the problem, your decisions and ownership, and how the work grows beyond a small standalone app

Experience designing for consumer engagement through play loops, progression and rewards

Interaction design ability across motion, illustration and animation

Low ego, coachable, and at ease with ambiguity

Proficiency in Figma and the Adobe Creative Suite

On-site in the San Francisco Bay Area, five days a week. Visa transfers considered.